|“|| Small stick, will burn, but not for long.|
A stick is a type of material item.
A stick is a fuel source for a fire and it will increase a probability of lighting a fire by 15% with estimated fire duration of 7.5 minutes (the half minute is not displayed in game).
A stick can be harvested in 5 minutes for two tinder plugs.
Sticks can be found lying on the ground near trees, or can be obtained by breaking down branches or scrub brush. It takes 10 minutes (5 minutes with a hatchet) to break down a branch into three sticks. Sticks frequently respawn in wooded areas after storms.
While sticks have one of the worst burning time to kg ratios in the game (second only to books), each stick adds 1°C to the fire, with each hour's worth of burn time adding 8°C to the fire. This means adding a large number of sticks makes a very hot and relatively short-lived fire compared most other fires (most fuel sources yield 6°C per hour of burn time, firelogs yield 10.5°C and Coal yields 20°C).
Additionally, sticks' short burn time can give the player more control of a fire with less waste of longer-burning fuel sources. Sticks can allow small adjustments to a fire's burn time to better match other timed tasks such as melting snow and boiling water or to extend the fire just past the 10-minute mark required to harvest a torch.
That sticks can be used for a few other purposes (e.g., as required materials for a snow shelter) means they are still valuable, despite their poor weight to burn time ratio.
|Starters||Cardboard matches • Firestriker • Magnifying lens • Wood matches|
|Tinder||Birch bark • Cat tail head • Tinder plug • Cash • Newsprint • Newsprint roll • Stack of papers|
|Fuel||Book • Cedar firewood • Coal • Fir firewood • Firelog • Reclaimed wood • Stick|
|Accelerant||Accelerant • Lantern fuel|
|Miscellaneous||Arrow shaft • Arrowhead • Cloth • Scrap metal|