Rabbits are small animals found scattered throughout the wilderness, ranging from groups of one to four. These creatures can be found in all main regions as well as in some transition zones.
Frequent prey for the wolves scattered about, these animals are skittish, yet easily spotted due to their deep brown colour. They are abundant and are the only animals that can be caught in snares. Their meat is the same weight raw venison despite giving just over half the calories per kilogram, making it one of the worst calories/kg in the game, though it is certainly a sustainable food source. Rabbits provide 1.0-2.0 kg of meat, one pelt, and one gut when harvested. Their pelts may be crafted into warm mittens at a workbench. When sprinting, the character is able to keep up with and potentially overtake a rabbit.
Rabbit have two behavioural modes, walking and fleeing. Typically they stick to an small space, wandering about randomly within its borders, but will sprint away a short distance if they detect a nearby predator or person, but tend to hang around their designated area even when danger lurks. They let out a high pitched scream when threatened or dying, not to be confused with ambient bird chirping.
Food for wolvesEdit
If a wolf gets on the trail of a rabbit, it will slowly creep towards it until either the rabbit begins to run or the wolf begins to run, but it will either way run down that rabbit and kill it most of the time. The rabbit is quick, but unless difficult terrain gets in the way of the wolf, the rabbit will be killed and eaten by said predator. Wolves in pursuit may tend to attract other wolves as well, so be mindful that there may be more than one predator near an otherwise "safe" carcass to be collected.
Rabbits have minimal interaction with other animals and people besides being eaten by wolves and scared off by the player. They will be caught in snares set by the player as long as the snare has not been destroyed by poor weather conditions.
Due to their small size and quick movement, one needs incredibly precise aim to hunt one with a rifle or survival bow. Despite the difficulty, a hit on any part of the body with an arrow or rifle round will instantly deliver a lethal wound to a rabbit. However, the easier and preferred method to get a rabbit is to trap them using a snare or if your aim is good enough, throwing a rock to stun it. Once stunned, you will pick it up and either release or kill, release being quite cute, and kill being grim with a swift snap of the rabbits neck; brutal if you ask me.
- Rabbits are most easily taken with traps. See: Trapping.
- Despite the serious risks involved, the quickest and cheapest strategy for collecting rabbits is to herd them toward wolves. Wolves always quickly kill rabbits if they manage to catch them, so no waiting or careful aiming is required. Once a wolf kills the rabbit, the wolf must be encouraged to leave its kill, ideally without it switching targets to you. A simple flare may do the trick to scare the wolf off, but if intestinal parasites are not a concern (or if the player is very, very hungry) one arrow or rifle round can increase the player's food yield for the day.
- Shooting rabbits is possible but not recommended. They are too small and skittish to accurately target, and even if a hit is landed it will still cost the player a rifle round or 20-40% condition on an arrow.
- Using stones scattered around the map is the most efficient way of hunting rabbits, throwing a stone and hitting a rabbit will cause it to flop down on the ground as if it was dead, but picking it up will give you the choice to break its neck or set it free.
A fresh carcass can be picked up and harvested in the safety an interior, and usually contains around 1-2 kg of Rabbit (Raw) as well as a fresh gut and uncured rabbit pelt. The carcass will quickly freeze after death.
|Terrestrial animals||Bear • Crow • Deer • Moose • Rabbit • Wolf|
|Smallmouth bass • Coho salmon • Lake whitefish • Rainbow trout|
|Interactions||Fishing • Trapping • Baiting • Hunting • Struggle|