Hunger is one of the four essential needs.
Hunger is a measure of how many calories the player consumes and expends. The character's hunger is restored by consuming calories, which come in the form of foods and drinks. The character will begin to lose condition when their hunger is completely depleted.
Hunger bar / Calorie store Edit
Hunger on the Survival page is represented twice. Graphically as a bar (like the other needs) and also as 'Calorie Store', an exact quantity of internal calories. The two are directly linked and are not distinct variables. Maximum calories is 2500, minimum is 0, corresponding to a full and empty hunger bar respectively. Hunger is the inverse of what the hunger bar displays; the character is hungriest when the bar is depleted and least hungry when the bar is full. Above the bar is a descriptor that changes as the bar fills to describe the current state of hunger. Its five possible states are Starving ↔ Ravenous ↔ Hungry ↔ Peckish ↔ Full. A red outline of an empty stomach appears on the HUD when Ravenous or Starving.
Calorie usage Edit
Calories are burned constantly, at a rate dependent on activity level. This can range from 200 per hour for strenuous work to 60 per hour while sleeping (Stalker difficulty. Having zero calories (starving) does not prevent work from being done.
Eating and Drinking Edit
Eating is done through the inventory page. All Foods and drinks except water offer some calories when consumed. When consuming a food that would result in hunger being satisfied more than the limit of 2500 calories, that food will be only partially consumed. The remainder will stay in the inventory with appropriately reduced calorie and weight attributes. Eating can be manually interrupted by pressing the escape key.
Affecting condition Edit
When no more calories are in the calorie store, condition drains at a rate of 1% each hour. Dying of starvation will therefore take a little while, and if starting from 100% condition will require more than 4 game days. Living without eating food everyday is a game strategy known as Hibernation.
Character quotes Edit
- "I need food."
- "All I can think about is food!"
- "I could eat a horse."
|Primary||Condition • Stamina • Encumbrance|
|Needs||Warmth • Fatigue • Hunger • Thirst|