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The repair skill is an important skill in the game for long term survival.

Repair skill starts out at 50 and can be increased by repairing items. The higher your repair skill, plus the quality of the repair tools used, the higher the chance at a successful repair. If the item fails to repair, the items used in the repair are consumed. Repair amount depends on current repair level, and the item itself. For example, the amount of condition improved may be 30% on a hunting knife, whereas wool socks might get 50% for a successful repair.

Repair amount and chance to succeed at the repair are listed on the right hand side of the screen in the actions menu.

Items used in repairEdit

Most clothing repairs quickly with one cloth swatch and a sewing kit. Higher-end clothing may need two cloth swatches and significantly more time.

Manufactured shoes and boots need cured leather (either found as loot or harvested from other, non-handmade footwear) and sewing kit.

Any hand made clothing items (Wolfskin coat, Deerskin boots, Deerskin Pants and Rabbitskin mitts) require cured pelts or skins of the animal used in creation of the item, as well as a Cured Gut. All guts are considered equal so no care is needed for separating what gut came from where.

Simple tools and Quality tools as well as Scrap metal are necessary for repairing items such as the Hatchet, Hunting rifle and Hunting knife. Wooden handle tools may also need Fir firewood

Raw materials can be scavenged or harvested directly.

StrategyEdit

Try to gather all the extra clothes and tools by day, and harvest the unneeded ones by night in a safe area. Stockpile raw materials in safe areas, such as Quonset Gas Station

Harvest and repair table Edit

Clothing
Name Time for harvest Yield Time for repair Required materials
Basic boots 1:30 1 × Cured leather 0:30 1 × Cured leather
Basic gloves 0:10 1 × Cloth 1 × Cloth
Basic wool hat 0:10 1 × Cloth 0:30 1 × Cloth
Basic wool scarf 0:10 1 × Cloth 1 × Cloth
Basic winter coat 0:20 2 × Cloth 2 × Cloth
Cargo pants 0:30 1 × Cloth 1 × Cloth
Cotton long underwear 0:20 1 × Cloth 1 × Cloth
Cotton socks 0:10 1 × Cloth 1 × Cloth
Deerskin boots 1:50 1 × Cured deer hide 1 × Cured deer hide
1 × Cured Gut
Down vest 0:20 2 × Cloth 0:30 1 × Cloth
Fleece sweater 0:10 1 × Cloth 1 × Cloth
Heavy wool sweater 0:45 1 × Cloth 1 × Cloth
Insulated boots 1:30 1 × Cured leather 1 × Cloth
1 × Cured leather
Insulated vest 0:20 1 × Cloth 1 × Cloth
Jeans 0:30 1 × Cloth 1 × Cloth
Mariner's pea coat 1:30 2 × Cloth 1:30 2 × Cloth
Mittens 0:10 1 × Cloth 1 × Cloth
Premium winter coat 1:30 2 × Cloth 3 × Cloth
Rabbitskin mitts 0:10 1 × Rabbit pelt 1 × Cured Gut
1 × Cured rabbit pelt
Shoes 1:15 2 × Cured leather 1:30 1 × Cloth
1 × Cured leather
Thin wool sweater 0:30 1 × Cloth 1 × Cloth
Toque 0:10 1 × Cloth 1 × Cloth
Wolfskin coat 1:30 1 × Cured wolf pelt 1 × Cured Gut
1 × Cured wolf pelt
Wool socks 0:20 1 × Cloth 1 × Cloth
Work boots 1:30 2 × Cured leather 1 × Cloth
1 × Cured leather
Other
Name Time for harvest Yield Time for repair Required materials
Bear skin bedroll 1:30 1 × Cloth
1 × Cured black bear hide
1 × Cloth
1 × Cured black bear hide
Bedroll 1:30 10 × Cloth 2 × Cloth
Can opener 0:15 1 × Scrap metal 1 × Scrap metal
Hacksaw 1:00 2 × Scrap metal 1 × Scrap metal
Hatchet 1:00 2 × Scrap metal
1 × Fir firewood
0:50 1 × Scrap metal
1 × Fir firewood
hunting knife 0:45 1 × Scrap metal 0:45 1 × Scrap metal
1 × Fir firewood
hunting rifle 1:00 2 × Scrap metal 1:30 1 × Scrap metal
1 × Fir firewood
Quality tools 1:00 3 × Scrap metal 1 × Scrap metal
Simple tools 1:00 3 × Scrap metal 1 × Scrap metal
Storm lantern 1:00 1 × Scrap metal :30 1 × Scrap metal

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